Floating Robots & Particle Effects

Working on a little side project just to flesh out little random ideas, separate from my main project.

This floating robot can be shot and will eventually ‘die’, where it switches off it’s main spotlight & stops floating. Damage particles are enabled (sparks shooting out from the front & smoke coming out of the top).

You can also ‘resurrect’ the robot by pressing the middle mouse button so you can keep shooting the poor thing.

Floating Robots & Particle Effects

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